I made these scenes to be simple stages with vibrant RBG lighting and contrasting shaders. The organic materials are placed against the edges and smooth surfaces of geometric shapes, accentuating the details of the natural world. This setting gives the procedural and image based textures I created prominence in the composition.

Looking at the fleeting notions of matter such as the burning of wood, the melting of ice, and the decaying of leaves, I aim to show their importance in either the stability or rapid destruction of an ecosystem.
Natural Elements
Published:

Natural Elements

Published: